Dizzy Rider
About
For Burning Man 2015, I am building a three-seater chopper for Hardly camp.
I am following the camp's standard practice of using a 110cc Honda All-Terrain-Cycle as
the base vehicle. There are three choppers currently in the camp, which share several
common design motifs:
- large, prominent glowing eyeballs
- metal canopy enclosing the rear and top of the vehicle
- exposed metal components painted uniformly silver
- smooth, organic curves dominate the chopper silhouettes
- radical nighttime illumination
The Hardly camp's vision statement identifies
the choppers as “triple levitated fusion powered glide cycles.”
Design sketches
Rear
Side
Front
Dizzy Rider design notes
Dizzy Rider will share the design motifs of the other Hardly choppers noted above. It
will incorporate two new visual elements to provide a striking appearance on the playa
and tie in to the 2015 Carnival of Mirrors theme.
- “Vertigo” wheels - three foot diameter spinning wheels painted and illuminated
with a red and silver spiral pattern. These wheels are cosmetic (for show, not for go).
Their rotation is decoupled from the speed of the vehicle contributing to the illusion of
levitation. Their movement is intended to evoke memories of a wheel of chance
on a carnival midway, and the design also recalls the unabashed carny hucksterism of
“X-ray specs”. The fluorescent red spirals are chosen to provide visually appeal
in daylight as well under nighttime illumination.
- The “fusion core” effect visible from the rear of the chopper is created by
LEDs sandwiched between a full and partially silvered mirror.
Reference images of the three previous Hardly choppers
Fuser's superchopper
Sparkles' chopper
Krunch's Moon Chopper
Three choppers at night
Choppers in front of Hardly theme camp
Base vehicle, before mutation
Right
Left
Animated mockup
Work in progress
June 25 - new rear wheels, chassis cut and lengthened
July 2 - Forks extended, new front wheel, new engine mounted
July 3 - Framing the seats
July 31 - Wider seats, axle for dizzy wheels, new drive sprocket and chain, canopy in progress
July 31 - "Fusion core" light tunnel effect in progress
End game
August 24 - Nighttime front view
August 24 - Nighttime rear view
August 28 - daytime front view
August 28 - daytime rear view